Real Value Of Piracy Unquantifiable, Says US Government
It’s what most gamers already know and with the US Government on their side it’s now confirmed: the economic effects of Piracy, as a whole, are “difficult, if not impossible, to quantify.” (Source: Neoseeker, US Government Admits Piracy Estimates Are Phony )
While Piracy itself is the cause of finding real and precise numbers, the US Government, along with their wide range of sources, experts and consultants, believe much of the inaccurate data is attributed to reports penned by the Business Software Alliance and the Motion Picture Association of America.
Until there is a way to accurately assess the economic impacts of piracy we can only be sure of two key points:
- A pirated item does not equate to a lost sale, and
- With respect to the consumer’s “disposable income”, piracy does have its positive points.
Gaming Publishers take note: Implementing invasive forms of DRM is not the solution to ‘stopping’ piracy.
You can read/discuss the article HERE at Reclaim Your Game.
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